
Especially if he's modified with attachments.Įlrond with his ring is quite handy. Cruising to phase 3 may generate back to back attacks from Durin which can be crushing. I used Dain and plenty of Dwarves to defeat Mr Meanie-Pants but it takes time to get everyone out. Give yourself some time in the first phase to build up your allies.

That quest that looks astoundingly impossible and seemingly is, until of course you beat it and the stars finally align.Ī lot of people are saying to just burst through the first two quest phases. There are some very powerful effects that you can play for cheap on this quest.

Or you could use that threat on Gandalf for a powerful ally.įinally don't forget about Secrecy. Since you have all this threat to work with, Frodo is also a great choice here for defending Durin's Bane. One of the most powerful deck synergies in the game) (Also great synergy with Dain and all the other dwarves. Play one cheap dwarf every turn to stay at 0 threat as long as possible. I believe Lore-Aragorn will even reset your threat to 0 once per game.Ĭonsider a dwarf deck with Nori. You could use very high threat costed heroes without the downside of the high starting threat. Durin's Bane only engages at 1 threat or higher, if you can get back down to zero before the engagement step you're safe that round. Usually you want to worry about his attachments and try to play around them.

There aren't that many monsters in the quest other than Durin's Bane. Then focus fire on Durin's Bane for the win.Ībilities that manipulate the encounter deck can be quite good. In my experience, you have to push through the questing very quickly to get to that third stage. I'd rank it right up there with Escape from Dol Guldur. It's one of the harder quests in the game.
